Enum PrimitiveTopology
#[repr(C)]pub enum PrimitiveTopology {
PointList = 0,
LineList = 1,
LineStrip = 2,
TriangleList = 3,
TriangleStrip = 4,
}unstable-wgpu-29 only.Expand description
Primitive type the input mesh is composed of.
Corresponds to WebGPU GPUPrimitiveTopology.
Variants§
PointList = 0
Vertex data is a list of points. Each vertex is a new point.
LineList = 1
Vertex data is a list of lines. Each pair of vertices composes a new line.
Vertices 0 1 2 3 create two lines 0 1 and 2 3
LineStrip = 2
Vertex data is a strip of lines. Each set of two adjacent vertices form a line.
Vertices 0 1 2 3 create three lines 0 1, 1 2, and 2 3.
TriangleList = 3
Vertex data is a list of triangles. Each set of 3 vertices composes a new triangle.
Vertices 0 1 2 3 4 5 create two triangles 0 1 2 and 3 4 5
TriangleStrip = 4
Vertex data is a triangle strip. Each set of three adjacent vertices form a triangle.
Vertices 0 1 2 3 4 5 create four triangles 0 1 2, 2 1 3, 2 3 4, and 4 3 5
Implementations§
§impl PrimitiveTopology
impl PrimitiveTopology
pub fn is_strip(&self) -> bool
Available on crate feature wgpu-29 only.
pub fn is_strip(&self) -> bool
wgpu-29 only.Returns true for strip topologies.
pub fn is_triangles(&self) -> bool
Available on crate feature wgpu-29 only.
pub fn is_triangles(&self) -> bool
wgpu-29 only.Returns true for triangle topologies.
Trait Implementations§
§impl Clone for PrimitiveTopology
impl Clone for PrimitiveTopology
§fn clone(&self) -> PrimitiveTopology
fn clone(&self) -> PrimitiveTopology
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more§impl Debug for PrimitiveTopology
impl Debug for PrimitiveTopology
§impl Default for PrimitiveTopology
impl Default for PrimitiveTopology
§fn default() -> PrimitiveTopology
fn default() -> PrimitiveTopology
§impl Hash for PrimitiveTopology
impl Hash for PrimitiveTopology
§impl PartialEq for PrimitiveTopology
impl PartialEq for PrimitiveTopology
§fn eq(&self, other: &PrimitiveTopology) -> bool
fn eq(&self, other: &PrimitiveTopology) -> bool
self and other values to be equal, and is used by ==.impl Copy for PrimitiveTopology
impl Eq for PrimitiveTopology
impl StructuralPartialEq for PrimitiveTopology
Auto Trait Implementations§
impl Freeze for PrimitiveTopology
impl RefUnwindSafe for PrimitiveTopology
impl Send for PrimitiveTopology
impl Sync for PrimitiveTopology
impl Unpin for PrimitiveTopology
impl UnsafeUnpin for PrimitiveTopology
impl UnwindSafe for PrimitiveTopology
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